First Official Post
To start, this blog is intended to be a running log of development updates. It's laregely just going to be a stream of consciousness as I try to get all my thoughts out. I am going to try and keep it up to date as best as possible, but I also am well aware of the fact that it will likely be very intermittent. Since I am starting this blog a little bit of the way into development, I am going to start this with a brief summary of what is already done.
- First off this game is being created in Unreal Engine 4. The general structure of the levels and the loading sequence is set up. When starting at the opening, the player can traverse the entire game, all the way to what will be the credits.
- The basic control actions are completed and the character class is taking the inputs and triggering (most) of the actions. I need to re-evaluate the controls for both controller and PC since I recently added some interactions.
- The basic classes for weapons and projectiles are setup and functioning. Though these will likely need a little additional work to make them work with DataTables.
- The character health system is complete.
- The status effect system is complete.
This is admittedly a brief and incomplete list. There are likely still things I have missed. It is a bit daunting to remember everything I have created over the past few months. I am hoping to start speeding up development on this project to have a playable first level by early 2017 (fingers crossed). That will be much easier now that Visual Studio has decided to cooperate again.
With that said, the next major focus for me is actually a bit of a step backward. I need to re-evaluate where some of the values are stored. I know there are some values in the character class that will likely be better to place into the game instance class. Mostly, the next step is to rethink and refine a bit of what I already have. As I stated earlier, I know I also need to rethink the control scheme no that I have a clearer picture of the game I am making.
That seems like a sizable enough first entry. I hope to keep up with this so that I will actually have a record of the time I've spent on this game. I don't know what all of the updates will be. If I can get it captured I know I would eventually like to put some small recordings of the gameplay in lieu of huge walls of text. Maybe next time.